The game is good with a simple artistic design and the voices are well achieved and despite being short (it could complete it in 2 minutes) the level of interaction is perfect.
Great! glad you like it :) Sorry that is short, we just had 72 days :S but probably we will make a sequel, and will be longer :)
Thanks for reviewing :D
I liked a great collection of pictures change over the previous year and the many artists who came together.
The only thing I did not like was the bar that contains the author's comment if this is down and you put the mouse up and down starts rising uncontrollably.
Yeah, it can be a little glitchy from time to time. Tried a number of things to stop that, but not sure what will work.
Touch the moon for secret medal.
Great artistic and sound quality, with good gameplay and a good touch of humor.
What good is having them back ;)
Thanks! I see the medals are working, thats always a relief...
Pros and cons
t's a good game has great graphic section that sounds like Mindchamber and a good soundtrack these are two points we can not doubt, but the game sins when the gameplay while the stage is in motion is impossible to move and shooting slows down more than once, the intelligence of the enemies is simply no deign to chase you do not bring any difficulties to the levels 30 and above then you have some action, the turrets are useless (for me) and only fun because I removed eliminate enemies before you and these do not even think about destroying them.
I spent the game three times and one thing is sure is that if you have a speed of more than 15 enemies will eat you alive if you do not get a gun but this in itself is rhetorical in my second time from the game, they went up the speed and even increased slightly (and seriously a little) the difficulty of practically no intelligence of the enemies way to finish gave me no problems.
Else that you and emphasized before is that the enemies do not have strategies do not use a combined work which takes a bit of charm to imagine that an enemy with a shotgun while others will have cornered up from behind and prevent you from escaping that if true would be a challenge only chase you instead.
I hope I have helped a little in general but I found it a challenge I found was a little weary but in the end enjoy :)
I'm speechless at such beauty
ncredible in every way, big range of equipment, excellent gameplay, brilliant soundtrack, a lasting very long and amazing level of detail the game can easily compete with any game consoles and who knows if someday you release for Xbox Live the PlayStation Network for now all I can say is that you are an outstanding program.
My congratulations to both their work has a level rarely seen here on Newgrounds.
"GOOD" no other word to describe this game
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I loved the mechanics of the game very entertaining and not have any low or concentrated on getting these colors on the screen below or are putting blocks and destroying enemies.
The music is simple but effective and if we add a progressive level of difficulty you have an excellent game at your disposal, my congratulations for this work so great.
original and fun
traducción del español al inglésMostrar forma romanizada
A real piece of full human ingenuity has multiple puzzles and an absolutely great story where nothing is what it looks like a fun music and an excellent finish.
Clear that if they get the real end;)
My congratulations to the author for giving us such a jewel not seen every day.
A work of art in every way excellent locations, amazing gameplay, a story very interesting and relaxing music that helps them deal with the progressive level of difficulty.
Uste lord made a work worthy of mention things how are you is not seen every day;)
innovative but needs work
a good entertaining game but repetitive and very simple
the sound could improve a lot if he had put a melody to each of the four stages heads need more level of difficulty to tell you that the second head could be fucking great to get more difficult if their health had increased their speed and number of fire chains.
the fourth boss is in itself the most difficult for her speed and unpredictability but beyond its 30 seconds and you know their tactics are well scenarios but I think the third would be the second and vice versa also that each level could be improved independently by example in the three phase can be noted as the biggest islands if they were split apart at the edges of the screen, something that is not very serious condition and shows a lack of development in these areas in the 4 phase could you do that meteorites instead of being unemployed moviense doing a little more difficult the game.
but above all I really liked the game I spent about 4 minutes and I leave a good taste no doubt this game is a rough diamond that can achieve great things in a sequel I tell you that I am a player number 1 ranking.
magnificent this game brought back so many memories to me the best he has is undoubtedly the huge retro fidelity (so it is hard fucking hard) and is the most compelling music.
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